Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu · GitHub
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Descrição
When Breath of the Wild is played using Vulkan on an Intel GPU, a large, rectangular region in front of Link is always rendered with a shadow, even though there is nothing in the game world causing that region to be shadowed. The region
Sorry to be that guy - [BOTW] Visual issues : r/cemu
The Legend of Zelda: Breath of the Wild [ALZ#01] · Issue #38
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The Legend of Zelda: Breath of the Wild [ALZ#01] · Issue #38
State of Linux (Cont) · Issue #107 · cemu-project/Cemu · GitHub
CEMU Breath of the Wild on Intel Graphics (30FPS)
Breath of the wild texture/graphical bug : r/cemu
The Legend of Zelda: Breath of the Wild [ALZ#01] · Issue #38
The Legend of Zelda: Breath of the Wild [ALZ#01] · Issue #38
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