Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu · GitHub

Por um escritor misterioso

Descrição

When Breath of the Wild is played using Vulkan on an Intel GPU, a large, rectangular region in front of Link is always rendered with a shadow, even though there is nothing in the game world causing that region to be shadowed. The region
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
Sorry to be that guy - [BOTW] Visual issues : r/cemu
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
The Legend of Zelda: Breath of the Wild [ALZ#01] · Issue #38
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
GitHub - flathub/info.cemu.Cemu
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
Glitchen und klonen - die Gefahren in sich - june-aus-capuas Webseite!
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
The Legend of Zelda: Breath of the Wild [ALZ#01] · Issue #38
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
State of Linux (Cont) · Issue #107 · cemu-project/Cemu · GitHub
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
CEMU Breath of the Wild on Intel Graphics (30FPS)
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
Breath of the wild texture/graphical bug : r/cemu
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
The Legend of Zelda: Breath of the Wild [ALZ#01] · Issue #38
Breath of the Wild: camera shadow on Intel · Issue #597 · cemu-project/Cemu  · GitHub
The Legend of Zelda: Breath of the Wild [ALZ#01] · Issue #38
de por adulto (o preço varia de acordo com o tamanho do grupo)