Filtering in Doom: None or Bi/Trilinear? - Page 2 - Doom General - Doomworld
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3 hours ago, cyan0s1s said: RetroShader might be to your liking for G/QZDoom. Didn´t know about it. Its kind of redundant with it being more software like than the actual software source ports, but it has some psx moving polys charm. Thanks!
how do I to turn off texture filtering in doom 3? : r/Doom
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vr/ - Retro Games » Thread #5511563
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Doom Neural Upscale 2X [v 1.0] - Page 17 - WAD Releases
Create your own Doom Levels
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vr/ - Retro Games
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