Making 'indie' video games gets trickier as industry evolves
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Every year, some tiny and independent video game developer studios like hold their own with the big leagues by making hit games that achieve commercial success or at least critical acclaim.
Every year, some tiny and independent video game developer studios like hold their own with the big leagues by making hit games that achieve commercial success or at least critical acclaim. Ben Esposito's latest, Neon White, is a campy twist on the first-person shooter genre. It's nominated for “Best Indie” and “Best Action” game at Thursday’s Game Awards, an Oscars-like event for the video game industry. How long these “indie” studios can flourish is up for debate as the gaming industry undergoes increasing consolidation. That's symbolized by Xbox-maker Microsoft’s pending $69 billion takeover of giant game publisher Activision Blizzard.
Every year, some tiny and independent video game developer studios like hold their own with the big leagues by making hit games that achieve commercial success or at least critical acclaim. Ben Esposito's latest, Neon White, is a campy twist on the first-person shooter genre. It's nominated for “Best Indie” and “Best Action” game at Thursday’s Game Awards, an Oscars-like event for the video game industry. How long these “indie” studios can flourish is up for debate as the gaming industry undergoes increasing consolidation. That's symbolized by Xbox-maker Microsoft’s pending $69 billion takeover of giant game publisher Activision Blizzard.
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