Looking back to the failed parkour of 2016's Mirror's Edge Catalyst
Por um escritor misterioso
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Mirror's Edge will likely never get a third try. The second game does not look like a cheap effort. By all accounts it is beautiful, especially with its FPS Boost enhancements. The city glows at nights and shines in the day. Lights will reflect off of Catalyst’s many structures made of glass. It’s spectacular to run through. But such a lavish production often comes with risk aversion and sadly Catalyst crumbles under this pressure. It’s held back by the pressure to conform, rather than trying to be genuinely different.
The Mopey 'MIRROR'S EDGE: CATALYST' Somehow Made Parkour Boring -- LOAD FILE — DoomRocket
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Looking back to the failed parkour of 2016's Mirror's Edge Catalyst
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