Mono - GDScript extends C# Script · Issue #38352 · godotengine

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Godot version: 3.2.2 Beta 1 Mono OS/device including version: Linux Mint 19.3 Issue description: Since all scripts should be compatible with each other, GDScript should be able to extend C# Scripts. For example: class MyMonoScript : Node
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Cannot build scene with C# script · Issue #5443 · godotengine/godot-docs · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
5 more changes to GDScript in Godot 4 you'll want to know about – The Shaggy Dev
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Mono - GDScript extends C# Script · Issue #38352 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
GDNative C example Issue - Godot Forums
Mono - GDScript extends C# Script · Issue #38352 · godotengine
Error generating mono glue · Issue #74447 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
4.0: Cannot extend a script through the editor (create button does nothing) · Issue #65827 · godotengine/godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
C# Inheritance - script inheritance from another script (attached to another node)? : r/godot
Mono - GDScript extends C# Script · Issue #38352 · godotengine
HTML5 + Mono export fails to load C# scripts · Issue #18569 · godotengine/ godot · GitHub
Mono - GDScript extends C# Script · Issue #38352 · godotengine
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Mono - GDScript extends C# Script · Issue #38352 · godotengine
GDScript style guide: remove multiple blank lines between functions · Issue #3613 · godotengine/godot-docs · GitHub
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