ZG PercDawg14 on X: @PlayBlooket Your setup is CLEARLY sub-optimal, you didn't even try. After hours of testing the game, calculating dps (damage per second), and mapping out optimal positioning for

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ZG  PercDawg14 on X: @PlayBlooket Your setup is CLEARLY sub-optimal, you  didn't even try. After hours of testing the game, calculating dps (damage  per second), and mapping out optimal positioning for
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ZG  PercDawg14 on X: @PlayBlooket Your setup is CLEARLY sub-optimal, you  didn't even try. After hours of testing the game, calculating dps (damage  per second), and mapping out optimal positioning for
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ZG  PercDawg14 on X: @PlayBlooket Your setup is CLEARLY sub-optimal, you  didn't even try. After hours of testing the game, calculating dps (damage  per second), and mapping out optimal positioning for
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ZG  PercDawg14 on X: @PlayBlooket Your setup is CLEARLY sub-optimal, you  didn't even try. After hours of testing the game, calculating dps (damage  per second), and mapping out optimal positioning for
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ZG  PercDawg14 on X: @PlayBlooket Your setup is CLEARLY sub-optimal, you  didn't even try. After hours of testing the game, calculating dps (damage  per second), and mapping out optimal positioning for
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ZG  PercDawg14 on X: @PlayBlooket Your setup is CLEARLY sub-optimal, you  didn't even try. After hours of testing the game, calculating dps (damage  per second), and mapping out optimal positioning for
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ZG  PercDawg14 on X: @PlayBlooket Your setup is CLEARLY sub-optimal, you  didn't even try. After hours of testing the game, calculating dps (damage  per second), and mapping out optimal positioning for
Calculating bullet damage with math (i suck at math) - Scripting Support - Developer Forum
ZG  PercDawg14 on X: @PlayBlooket Your setup is CLEARLY sub-optimal, you  didn't even try. After hours of testing the game, calculating dps (damage  per second), and mapping out optimal positioning for
COMPSCI188 - Hw3.pdf - 11/9/21 11:06 PM View Submission, Gradescope Q1 Minimax 7 Points Consider the zero-sum game tree shown below. Triangles that point up such
ZG  PercDawg14 on X: @PlayBlooket Your setup is CLEARLY sub-optimal, you  didn't even try. After hours of testing the game, calculating dps (damage  per second), and mapping out optimal positioning for
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ZG  PercDawg14 on X: @PlayBlooket Your setup is CLEARLY sub-optimal, you  didn't even try. After hours of testing the game, calculating dps (damage  per second), and mapping out optimal positioning for
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ZG  PercDawg14 on X: @PlayBlooket Your setup is CLEARLY sub-optimal, you  didn't even try. After hours of testing the game, calculating dps (damage  per second), and mapping out optimal positioning for
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ZG  PercDawg14 on X: @PlayBlooket Your setup is CLEARLY sub-optimal, you  didn't even try. After hours of testing the game, calculating dps (damage  per second), and mapping out optimal positioning for
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ZG  PercDawg14 on X: @PlayBlooket Your setup is CLEARLY sub-optimal, you  didn't even try. After hours of testing the game, calculating dps (damage  per second), and mapping out optimal positioning for
Calculating bullet damage with math (i suck at math) - Scripting Support - Developer Forum
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