The Starfield tech breakdown: why it runs at 30 frames per second

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John Linneman and Alex Battaglia share their notes on the Starfield Direct, discuss why the game is 30fps on consoles a…
The Starfield tech breakdown: why it runs at 30 frames per second
Digital Foundry Article Technical Discussion [2023], Page 177
The Starfield tech breakdown: why it runs at 30 frames per second
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The Starfield tech breakdown: why it runs at 30 frames per second
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The Starfield tech breakdown: why it runs at 30 frames per second
The Starfield tech breakdown: why it runs at 30 frames per second
The Starfield tech breakdown: why it runs at 30 frames per second
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The Starfield tech breakdown: why it runs at 30 frames per second
The Starfield tech breakdown: why it runs at 30 frames per second
The Starfield tech breakdown: why it runs at 30 frames per second
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The Starfield tech breakdown: why it runs at 30 frames per second
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The Starfield tech breakdown: why it runs at 30 frames per second
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