Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader, and More

Por um escritor misterioso

Descrição

Improvements to DirectX 12 have gone live in the latest Windows 10 Insider Preview Build (20H1). Game developers may download the latest shader compiler to test out DirectX Raytracing Tier 1.1, which adds support for extra shaders, adaptive algorithms, and Inline Raytracing. Microsoft says that DXR has already ushered in a “cinematic level of photorealism” […]
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
DirectX Versions Top Versions of DirectX with Explanation
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
AMD RDNA 2 Architecture DirectX 12 Ultimate Support Confirmed
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
DirectX 12 Developer Day Presentations (Ray Tracing, Mesh Shaders
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
Windows 10's next update to improve video playback performance
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
Nvidia becomes the first to enable DirectX 12 Ultimate support
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
AMD Radeon RX 6000 series to support games with Microsoft DXR and
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
DirectX-Specs/d3d/Raytracing.md at master · microsoft/DirectX
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
DirectX®12 Ultimate - AMD GPUOpen
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
DirectX 12 Ultimate announced: the gold standard for next-gen games
Microsoft Previews New DirectX 12 Features: Raytracing 1.1, Mesh Shader,  and More
Microsoft unveils DirectX 12 Ultimate with improved ray tracing
de por adulto (o preço varia de acordo com o tamanho do grupo)