Brands Are Scrambling to Get Onto Roblox. Is It Worth It?
Por um escritor misterioso
Descrição
Creating metaverse experiences is expensive and time-consuming. But with 48.2 million users, it just may be necessary.
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Found in Roblox (a game for children) - a microtransaction laden 'obstacle course' that ends with a stall claiming that Robux (a currency obtained with real life money) donated to them is
de
por adulto (o preço varia de acordo com o tamanho do grupo)