Cities Skylines 2 devs see “no real benefit” in fps higher than 30
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Speaking specifically on their new city building sim, a recent Reddit AMA revealed that 30 fps was always the target for Colossal Order.
Cities: Skylines 2 studio promises performance issues can and will be fixed: 'We want to assure you that the issues are not deeply rooted in the game's foundation
Ah yes, the NEXT GENERATION of city builders! Bask in the glory its HIGH FIDELITY graphics (Cities: Skylines II) : r/gaming
Cities: Skylines II, OT, Road Work Ahead OT, Page 2
Cities Skylines 2 Developers: The performance target is to run at a steady 30FPS : r/Games
PC Gamer United Kingdom September 2019 (Digital)
Cities: Skyline 3 Gets 30 FPS Lock Even With the Absurd System Requirements - Sportsmanor
Ah yes, the NEXT GENERATION of city builders! Bask in the glory its HIGH FIDELITY graphics (Cities: Skylines II) : r/gaming
Cities: Skylines 2 devs decided performance is not a deal-breaker for all the players
Cities Skylines 2 Dev Targets 30FPS: 'There's No Real Benefit in a City Builder for 60FPS' - IGN
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