Cities Skylines 2 devs see “no real benefit” in fps higher than 30

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Speaking specifically on their new city building sim, a recent Reddit AMA revealed that 30 fps was always the target for Colossal Order.
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Cities: Skylines 2 studio promises performance issues can and will be fixed: 'We want to assure you that the issues are not deeply rooted in the game's foundation
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Ah yes, the NEXT GENERATION of city builders! Bask in the glory its HIGH FIDELITY graphics (Cities: Skylines II) : r/gaming
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Cities: Skylines II, OT, Road Work Ahead OT, Page 2
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Cities Skylines 2 Developers: The performance target is to run at a steady 30FPS : r/Games
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
PC Gamer United Kingdom September 2019 (Digital)
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Cities: Skyline 3 Gets 30 FPS Lock Even With the Absurd System Requirements - Sportsmanor
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Ah yes, the NEXT GENERATION of city builders! Bask in the glory its HIGH FIDELITY graphics (Cities: Skylines II) : r/gaming
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Cities: Skylines 2 devs decided performance is not a deal-breaker for all the players
Cities Skylines 2 devs see “no real benefit” in fps higher than 30
Cities Skylines 2 Dev Targets 30FPS: 'There's No Real Benefit in a City Builder for 60FPS' - IGN
de por adulto (o preço varia de acordo com o tamanho do grupo)